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Steam problems
 
CJB  posted on Sep 07, 2010 3:37:45 AM - Report post

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My guess is that there wont be one, but my suggestion would be make a couple of basic option which do work with the original exe file.

I made a trainer with only 6 basic options, but at least it wont let the game crash.

 
Caliber  posted on Sep 07, 2010 7:27:20 AM - Report post

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CJB if your code is completely pointer based then that might be possible. however, i find this unlikely. so your statement is incorrect. if you modified the .exe in ANY way and one of the triggers scans any of those code areas, it will crash the game or close it. it might be when you get an achieve or when you do something simple like enter a certain building. there are 60 triggers in the game (or more). just because you can run around and not crash the game 99% of the time doesn't mean it WONT crash later if your options are on. i am looking at a way to defeat these triggers with ONE SHOT, but it appears that i will have to kill them all individually which takes time.

just FYI

best,
Cal

 
grandovan  posted on Sep 07, 2010 7:55:49 AM - Report post

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Thanks, Cal. I am sure You will make it for us.
 
Dodegun  posted on Sep 07, 2010 8:18:51 AM - Report post

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Thank you for new trainer. I tried new version. It works for me during mission.
But, It is useless playing for DLC(Jimmy's Vendetta).

When I enter the mission or Finish the mission, new popup windows appear so I must press B2 button like fix car engine. but if I press the button, Game crash.
I tested something. just on number1,2,3..., off all option, close trainer... but When jimmy arrive finish mark, game crash.

When I play the main story, I do not buy anything, do not fix the car... because of crashing. but DLC has no choice.

 
thenewman  posted on Sep 07, 2010 8:29:08 AM - Report post

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As for me, whenever I try to save or launch a new mission with the trainer activated, it simply crashes back to desktop.
 
iMper1aL  posted on Sep 07, 2010 9:09:49 AM - Report post

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does the trainer work with DLC jimmys vendetta`?
 
ServiusTheBear  posted on Sep 07, 2010 9:16:27 AM - Report post

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Right am going to check this out. Al see what I can do.
 
CJB  posted on Sep 07, 2010 9:39:19 AM - Report post

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quote:
originally posted by Caliber

CJB if your code is completely pointer based then that might be possible. however, i find this unlikely. so your statement is incorrect. if you modified the .exe in ANY way and one of the triggers scans any of those code areas, it will crash the game or close it. it might be when you get an achieve or when you do something simple like enter a certain building. there are 60 triggers in the game (or more). just because you can run around and not crash the game 99% of the time doesn't mean it WONT crash later if your options are on. i am looking at a way to defeat these triggers with ONE SHOT, but it appears that i will have to kill them all individually which takes time.

just FYI

best,
Cal

My trainer crashes the game only at 1 point, when you are in-game (playing a chapter) and you want to go back to the main menu, at that point the game crashes with the +6 trainer I created. I also tried to do the mission timer, but that causes the game to crash when you try to repair your car in a garage.

I played the game from chap 1 to the last chap and didn't find any crashes.

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