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 Now these are just **** hilarious!
 Bes
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User # 475
posted: 3/29/2009 3:24:57 PM - Report Post    edit post



   
 
 
 Now these are just **** hilarious!
 Bes
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User # 475
posted: 3/28/2009 6:40:38 PM - Report Post    edit post

Oh hello

   
 
 
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 Neo7
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posted: 3/28/2009 12:28:38 PM - Report Post    edit post

Greendaysuks136 the Tourmented Soul
Str: 19 (+1.8)
Agi: 21 (+1.9)
Int: 23 (+2.7)

Diabolic Effect [Active Ability]
Saturates the area around gds with volitle mana that causes random explosions around him. Lasts 10 seconds
Manacost: 100/150/200/250
Cooldown: 50 seconds
L1 - 40 damage per explosion
L2 - 70 damage per explosion
L3 - 100 damage per explosion
L4 - 130 damage per explosion

Dispersion [Passive Offensive Aura]
GDS reflects some of the damage he takes onto his enemies.
L1 - 5% reflected
L2 - 10% reflected
L3 - 15% reflected
L4 - 20% reflected

Nether Strike [Active targeting]
GDS moves directly behind his target and deals a mighty blow that stuns for 2 seconds and deals bonus damage.
Manacost: 150 / 200 / 250 / 300
Cooldown: 50 seconds
L1 - 50 bonus damage
L2 - 100 bonus damage
L3 - 150 bonus damage
L4 - 200 bonus damage

Vengance [Active Global Targeting | Ultimate]
Causes haunting images to attack a target multiple times. If GDS is not visible to his target, his images deal double damage.
Manacost: 200 / 300 / 400
Cooldown: 100 / 90 / 80
L1 - 3 Hauntings
L2 - 4 Hauntings
L3 - 5 Hauntings. Learns reality (swaps places with his image).

[Edited by Neo7, 3/28/2009 12:29:04 PM]

   
 
 
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 Neo7
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User # 475
posted: 3/27/2009 4:56:05 PM - Report Post    edit post

Latios continued:

Fire:
HP - 500 (Lv 1) / 600 (Lv 2) / 700 (Lv 3)
Attack: 60 / 80 / 100
Armor: 0 / 1 / 2
Spells:
Permanent Immolation - Units close to this warrior recieve 40 damage per second
Ignite! - Throws a volatile liquid bomb that deals 30 damage per second for 10 seconds to an enemy.


None of the passive abilities on the original hero will not be usable while the 3 warriors are summoned.

[Edited by Neo7, 3/27/2009 4:58:17 PM]

   
 
 
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User # 475
posted: 3/27/2009 4:54:29 PM - Report Post    edit post

Latiosmaster47 the Weapon Master
Str: 23 (+1.9)
Agi: 25 (+1.7)
Int: 21 (+1.6)

Critical Strike [Passive Ability]
Latiosmaster lands double damage on some of his attacks
L1 - 15% chance
L2 - 20% chance
L3 - 25% chance
L4 - 30% chance

Switch Weapon [Self Ability]
Latiosmaster switches his sword for an smaller dagger. Base damage is reduced by 30%, but gains attack speed in the process.
Cooldown: 20 seconds
L1 - +20% Attack Speed
L2 - +40% Attack Speed
L3 - +60% Attack Speed
L4 - +80% Attack Speed

Mighty Swing [Passive Ability]
Attacks in a large cleaving attack damaging multiple enemies
L1 - 25% cleaving damage
L2 - 50% cleaving damage
L3 - 75% cleaving damage
L4 - 100% cleaving damage

Storm, Earth, and Fire [Summoning Ability | Ultimate]
Splits Latiosmaster into elemental warriors forming 3 specialized warriors adept at survival. If any of them survive after 45 seconds, the Weapons Master is reborn.
Manacost: 200/300/400
L1 - Summons 3 mighty warriors
L2 - Summons 3 even mightier warriors
L3 - Summons 3 really freaking mighty warriors

Note on Ultimate:
Latios dissappears while the 3 warriors are in play: Summons these 3 warriors:

Storm:
HP 500 (Lv1) / 750 (Lv 2) / 1000 (Lv 3)
Attack: 40 / 50 / 60 damage
Armor: 1 / 2 / 3
Spells:
Dispel: Instantly removes all temporary buffs in an area
Cyclone: Sends a unit into a tornado dealing 20 damage per second. Lasts 5 seconds
Wind Walk: Turns invisible for 10 seconds. Invisible breaks upon attack with 100 bonus damage.

Earth:
HP 700 (Lv 1) / 1000 (Lv 2) / 1300 (Lv 3)
Attack: 50 / 60 /70 damage
Armor: 2 / 3 / 4
Spells:
Bolder: Hurls a large bolder at an enemy dealing 100 damage and stunning for 2 seconds
Taunt: Draws 10 nearby enemies to attack this unit for 10 seconds. Broken if Earth does anything else.
Spell Immunity: Renders this spell immune to all spells (offensive and friendly)

   
 
 
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User # 475
posted: 3/27/2009 1:49:07 PM - Report Post    edit post

Spamwise_GameG the Adapter
Str: 1.5 (+1.7) [Determins HP and Attack Damage]
Agi: 1.5 (+1.7) [Determins Move Speed and Attack Speed]
Int: 1.5 (+1.7) [Determins Total Mana and mana regeneration rate]

Power Shift [Active Self-Targeting]
Spamwise gains the ability to move points from one area of his stats to another area.
Manacost: 20
Cooldown: 1s
L1 - Move 2 points
L2 - Move 4 points
L3 - Move 6 points
L4 - Move 8 points

Adaptive Strike
Has a different effect based on which stat is dominate:
Note: If two or all stats are the same, Str effect will override all (Agi will override if tied with Int only).
Manacost: 150
Cooldown: 40s
L1:
-Str: Deals 150 raw damage
-Agi: Deals 75 damage and stuns for 1 second
-Int: Burns away 50 mana (-50 mana and 50 damage for mana lost)

L2:
-Str: Deals 300 Raw damage
-Agi: Deals 150 damage and stuns for 1.5 seconds
-Int: Burns away 100 mana

L3:
-Str: Deals 450 Raw Damage
-Agi: Deals 225 damage and stuns for 2 seconds
-Int: Burns 150 Mana

L4:
-Str: Deals 600 Raw Damage
-Agi: Deals 350 damage and stuns for 2.5 seconds
-Int: Burns away 150 mana.

Blink [Active self targeting]
Moves instantly to nearby area within 1000 AoE
Manacost: 75
L1 - 20 second cooldown
L2 - 15 second cooldown
L3 - 10 second cooldown
L4 - 5 second cooldown

Element Strike [Active Targeting | Ultimate]
Manacost: 250
Cooldown: 100s
Deals a mighty blow to an enemy dealing moderate damage. If this spell kills a hero, Spamwise permanently steals 1 Point from all stats from that hero.

L1 - Deals 100 Damage
L2 - Deals 200 Damage
L3 - Deals 300 Damage

[Edited by moderator Neo7, 3/27/2009 1:53:27 PM]

   
 
 
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User # 475
posted: 3/27/2009 1:30:48 PM - Report Post    edit post

I don't like puppies as much as grown dogs. I like to be able to play manly things like tug of war with them.

   
 
 
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 Neo7
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User # 475
posted: 3/27/2009 1:28:05 PM - Report Post    edit post

Ho-oH the Observer
Str: 1.9 [+1.9 per level]
Agi: 2.6 [+2.3 per level]
Int: 2.1 [+2 per level]

Spy Plane [Summoning]
Calls a small and fast moving plane to scout ahead.
Manacost: 50
Cooldown: 30s
L1 - Plane with 100HP
L2 - Plane with 200HP
L3 - Plane with 300HP. Has permanent cloaking
L4 - Plane with 400HP. Has permanent cloaking and true sight (can see other cloaked units)

Far Sight [Active Area Targeting]
Gains vision of a spot for 10 seconds.
Manacost: 50
Cooldown: 30s
L1 - 500 range vision
L2 - 1000 range vision
L3 - 1500 range vision
L4 - 2000 range vision

Heat Seeking Missles [Active Instant]
These missles are crafted to find a seek other units at large distances.
Manacost: 100/150/200/250
Cooldown: 40 seconds
L1 - 100 damage
L2 - 150 damage
L3 - 2 Missles hitting two different heroes for 200 damage each
L4 - 2 Missles hitting two different heroes for 250 damag each.

Aerial Strike [Active Area Targeting | Ultimate]
Ho-oH calls for back up in a devistating air strike.
Manacost: 200/300/400
L1 - 300 damage to all units in 1000 Area of Effect
L2 - 400 damage to all units in 1200 AoE
L3 - 500 damage to all units in 1400 AoE

[Edited by moderator Neo7, 3/27/2009 1:52:41 PM]

   
 
 
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User # 475
posted: 3/27/2009 1:15:59 PM - Report Post    edit post

bes4360 the Time Master
Str: 1.6 (+2 per level)
Agi: 2.3 (+2.3 per level)
Int: 2.7(+2.4 per level)

Haste [Active friendly targeting]
bes4360 manipulates time in his favor to temporarily increase his movement and attack speed for 20 seconds.
Manacost: 100/120/140/160
Cooldown: 25 seconds
L1 - 10% increase
L2 - 20% increase
L3 - 30% increase
L4 - 40% increase

Slow [Passive offensive aura]
Units that get too close to bes will suffer a decrease in movement and attack speed.
L1 - 10% decrease
L2 - 20% decrease
L3 - 30% decrease
L4 - 40% decrease

Time Lapse [Active Targeting]
Warps any unit back in time by 5 seconds resetting their HP, mana, and where they were at the time.
Cooldown: 50 seconds
L1 - 200 Mana Cost
L2 - 150 Mana Cost
L3 - 100 Mana Cost
L4 - 50 Mana Cost

Stop [Global Spell | Ultimate]
Stops the progress of time for all enemies on the map disabling them completely.
Manacost: 300/400/500
Cooldown: 170 seconds
L1 - 3 seconds
L2 - 4 seconds
L3 - 5 seconds

   
 
 
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 Neo7
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User # 475
posted: 3/27/2009 1:05:54 PM - Report Post    edit post

Dancer087 the Commander
Str: 23 (+2.3 per level)
Agi: 21 (+2 per level)
Int: 25 (+2.2 per level)

Silver Sword [Buff on Attack]
Everytime Dancer attacks his enemies, they will become slowed and Dancer and nearby allies will gain minor boost in speed. Lasts 3 seconds after the last hit.
L1 - 4% speed increase. 8% speed reduction
L2 - 6% speed increase. 10% speed reduction
L3 - 8% speed increase. 12% speed reduction
L4 - 10% speed increase. 14% speed reduction

Command Aura [Passive Friendly Aura]
Passively increases the stats of nearby allied units
L1 - 5% stats increase
L2 - 7% stats increase
L3 - 9% stats increase
L4 - 11% stats increase

Physics Break
Causes a rip in the space and time to cause percise damage (ignore armor) to a unit. The distortion in reality causes the unit to temporarily miss some of his attacks.
Manacost: 120/170/220/270
Cooldown: 30 seconds
L1 - 150 Damage. 15% chance to miss for 15 seconds
L2 - 200 Damage. 20% chance to miss for 20 seconds
L3 - 250 Damage. 25% chance to miss for 20 seconds.
L4 - 300 Damage. 30% chance to miss for 25 seconds.

Last Stand [Passive on death | Ultimate]
When killed, The Commander will come back to life.
Manacost: 100/200/300
Cooldown: 300s/200s/100s

   
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