Do you have any idea how long it took to do Storm Earth and Fire?
Latiosmaster the Magician
Str: 1.9 [+2.1]
Agi: 2.1 [+2.3]
[Int]: 3.2 [+2.9]
Magic Charge [Self Target Only]
Manacost: 50 / 65 / 80 / 95
This spell will sense and pick up nearby spells casted by enemy units. It will heal HP and MP based on how many charges you have upon activation.
L1: +10 HP / +5 MP per charge. Maximum of 10 charges
L2: +20 HP / +10 MP per charge. Maximum of 10 charges
L3: +30 HP / +15 MP per charge. Maximum of 20 charges
L4: +40 HP / +20 MP per charge. Maximum of 20 charges
Illusion Strike [Active Targeting]
Attacks a unit with a spell that deals damage. Upon hit, the spell will slow the unit down by 40% and create an illusion of it under your control. Illusions deal 50% damage and take 200% damage.
L1: Deals 100 damage. Illusion and slow last 3 seconds
L2: Deals 150 damage. Illusion and slow last 4 seconds
L3: Deals 200 damage. Illusion and slow last 5 seconds
L4: Deals 250 damage. Illusion and slow last 6 seconds
Disappearing Act [Active Targeting. All Units]
Cooldown: 50s / 45s / 40s / 30s
When used on an enemy, they go into ghost format and cannot attack normally (but still use spells). In this fragile form, enemies will take extra damage for 4 seconds. When used on an ally, it will teleport them back to safety after a few seconds.
L1: Enemies take 10% extra damage. Allies will teleport after 5 seconds.
L2: Enemies take 15% extra damage. Allies will teleport after 4 seconds.
L3: Enemies take 20% extra damage. Allies will teleport after 3 seconds.
L4: Enemeis take 25% extra damage. Allies will teleport after 2 seconds.