Note: Magic Immunity means the unit cannot be targetted by any spells with the exception of ultimate spellsSuperSaiyan4 the Martial Artist Str: 2.4 (+2.1) Agi: 2.5 (+2.6) Int: 2.4 (+2.3) Hurricane Kick (Active | AoE) Manacost: 150 Cooldown: 25s SuperSaiyan4 kicks with such intensity that he creates a whirlwind of destruction. Nearby enemy units will take damage per second near him (1 meter distance only). SuperSaiyan4 will gain Magic Immunity during this spell. Lasts 5 seconds. L1: Deals 40 damage per second L2: Deals 60 damage per second L3: Deals 80 damage per second L4: Deals 100 damage per second Adept Style (Passive | Self | On attack only) SuperSaiyan4's training allows him to learn his enemy's movements with each strike he deals to them. His attack speed will increase gradually with each continuous strike. If he changes target, he will lose half of the gained AS L1: +5% for each attack L2: +7% for each attack L3: +10% for each attack L4: +15% for each attack Greater Bash (Passive | Offensive | Orb Effect) SuperSaiyan4's great strength sends his opponents backwards on some strikes. When he lands such an attack, his enemies will take extra damage and be knocked backwards by 2 meters. L1: 10% to land. 30 extra damage L2: 15% to land. 40 extra damage L3: 20% to land. 50 extra damage L4: 25% to land. 60 extra damage Nether Strike (Active | Ultimate) SuperSaiyan4 teleports instantly behind the enemy's back and deals a great blow. The enemy will be knocked back by 3 meters and become stunned for 2 seconds. L1: 200 Damage L2: 300 Damage L3: 400 Damage
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