greendaysuks the Shadow WarriorShadow Hold [AoE Spell] GDS creates a dark shadow area at a specifc position. Enemy units caught in the shadow area cannot leave it until it disappears. Units caught will also take damage per second. GDS gains a minor HP regeneration boost if he stands in his shadow hold. L1: -10 HP per second. +5 HP/s for GDS. Lasts 3 seconds. L2: -20 HP per second. +7 HP/s for GDS. Lasts 4 seconds. L3: -30 HP per second. +9 HP/s for GDS. Lasts 5 seconds. L4: -40 HP per second. +11 HP/s for GDS. Lasts 6 seconds. Nether Blast [AoE Spell] Blasts an area with darkness. Units caught in the blast will take damage. This spell works on buildings. L1: 100 damage L2: 175 damage. L3: 250 damage. L4: 325 damage. Backtrack [Self Ability] Whenever GDS takes damage, he will move a moment backwards in time to dodge that attack. Works on any damage source from spells or normal attacks. L1: 10% chance to backtrack L2: 20% L3: 30% L4: 40% Black Hole [AoE Spell | Channeling | Ultimate] Summons a powerful black hole that sucks everything around it to it's center. Units become disabled and take damage. Units closer to the center take extra damage. Lasts 7 seconds. If GDS becomes stunned while performing this move or cancels, he will become stuned for 5 seconds and the spell will end immediately and GDS will take 300 damage. L1: 100 damage per second. 200 if up close. L2: 200 damage per second. 400 if up close. L3: 300 damage per second. 600 if up close.
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