Starhawk Review
Welcome to our CHEATfactor Game Review of Starhawk. We review the game and then factor in how the available cheats affect the overall game experience.
 

Reviewed on: Playstation 3
Developer: LightBox Interactive
Publisher: SCEA
Rated: "T" for Teen

 
CHEATfactor Game Review
by Joe Sinicki
Presentation 8/10 
Starhawk looks and sounds great throughout its entire run. The true brilliance of Starhawk's presentation though is just how well it transitions from ground to space combat seamlessly.
Gameplay 9/10 
There's a lot to handle in Starhawk, but the game does a great job of easing you in. The single player campaign could have used a bit more love, as it's merely primer for the multiplayer -- but its one hell of a primer.
Lasting Appeal 8/10 
The campaign won't last you long, but the heart and soul of Starhawk is in its 32-player multiplayer suite. Each game is the perfect blend of chaos and control that makes you want to jump in again and again.
Overall 9/10 
There could have been a million ways to screw up Starhawk, but thankfully Sony Santa Monica did a great job avoiding many of these pitfalls.Starhawk is simply a must own for PS3 owners.
CHEATfactor 3/10 
 

Starhawk is one of those games where a lot could have gone wrong. The developers at Lightbox Interactive and Sony Santa Monica were quite ambitious and tried to incorporate a ton of different environments, genres and mechanics -- normally a recipe for failure, but not here. Starhawk works -- and it works well; even when it shouldn't.

Dripping with style, Starhawk is an absolute joy to get and cause some chaos with. Of course, it does have its drawbacks like a short campaign and some slight graphical issues, but don't let that stop you from enjoying one of this year's first truly great games.

"... the mix of wild west steampunk and space combat..."

 
   

Starhawk places players in the futuristic boots of rifter, Emmet Graves. In the distant future, rifters are humans who scavenge a series of planets, known as The Frontier for a precious yet dangerous resource known as rift energy. Of course, things can't be that easy -- the rifter's way of life is threatened by the Outcasts, a group of humans mutated by the same rift energy everyone else is searching for.

The first hour or so into Starhawk, I was trying to figure out why the game felt so familiar, then it hit me. I'm this rogue character, scrounging for resources and trying to get myself out of trouble with corporations and enemies, only to jump into my dodgy craft and try to avoid my pursuers in a dog fight -- I'm practically Han Solo, I just need a wookie. Starhawk drips with style and the mix of wild west steampunk and space combat is a unique setting that's incredibly cool and fun to explore.

One of the major reasons Starhawk works so well is just how seamlessly everything blends together. In a typical battle, you're likely to shoot out a ton of enemies, and then jump into your mech which can instantly transform into a flying ship so you can dogfight in space. This all happens nearly seamlessly, and there's hardly any slowdown. It becomes incredibly cool and rewarding to move so quickly in between sections of the game. It also makes a good portion of the battles a lot more epic, as you're often chasing the same group of enemies from land into space.

"...create everything from simple walls, to gates and even entire armories."

 
   

Starhawk isn't just another action game though, the game features a number of mechanics from other genres, including strategy and tower defense. The biggest example of this is the game's structure building system, which plays an integral part in the game's core structure. You create everything from simple walls, to gates and even entire armories. Once the game tells you how to build them, you're free to use them practically any way you want in battle. The best part of all this is that building these structures requires them to fall down from the sky, and its an incredibly cool moment when you time it just right and it falls directly on to enemies.

As well animated and voiced as it is, Starhawk's campaign is simply a primer for the game's intense 32-person multiplayer suite, and it's a primer you're going to want to take. The game's multiplayer suite requires your knowledge of each of the game's mechanics to be successful. It may be a bit stressful at first, but the payoff involves some of the coolest moments I've had with a game in a long time. There are so many ways to take out your opponents, and games end up getting personal and find you going from ground to space all in search of your rival.

There could have been a million ways to screw up Starhawk, but thankfully Sony Santa Monica did a great job avoiding many of these pitfalls. What they've created is a fun, chaotic mix of genres that's easy to fall in love with and hard to put down. Starhawk is simply a must own for PS3 owners.

 
 
CHEATfactor
 
CHEATS USED: Trophies List
 

There are several tricks you can do to get more weapons and easier kills throughout Starhawk, but the game is void of traditional cheats.

I'd love to have a cheat to instantly have all of the game's structures to build at my whim, so I can use whatever I want to take out enemies throughout the game. Infinite ammo would also be a great cheat to have, as the game's rocket launcher never feels like it holds enough ammo.

 
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