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Journey Review

 
 
Welcome to our CHEATfactor Game Review of Journey. We review the game and then factor in how the available cheats affect the overall game experience.
 

Reviewed on: Playstation 3
Developer: ThatGameCompany
Publisher: SCEA
Rated: "E" for Everyone

 
CHEATfactor Game Review
by Joe Sinicki
Presentation 10/10 
Journey is like nothing else you've seen before. It's the gaming equivalent of an abstract painting -- the colors pop and everything moves in a manner that's not been done quite like this before.
Gameplay 9/10 
Journey tells a narrative as compelling as most games, all without the use of any real dialogue. The result is something you're unlikely to forget until long after you're done with it.
Lasting Appeal 8/10 
Journey is a short game, it can be finished in just a couple hours, and it's not a game that you're likely to jump back into after you've finished it, but it tells one hell of a story, one that breaks barriers and blazes new trails.
Overall 9/10 
Like Flower before it, That Game Company has thrown gaming conventions and clichés out the door and created a remarkable and moving tale that's going to stick with you long after you've finished it.
CHEATfactor 4/10 
 

By now we've all heard Roger Ebert's thoughts on how games can't be art. We've heard him talk about how even in this age, games will never be able to have the emotional impact that films do. I'm not going to sit here and list all of the reasons I disagree with him, or argue in any manner because I really don't need to.
I'm just going to put it out there -- Journey makes as strong of an argument against Ebert that you could ever need. It may not be for everyone, but like the best art house movies, it tells a remarkable tale in a manner that's sure to break down barriers and be one of those games that you're going to remember for quite some time.

"...takes you through almost every environment across the globe."

 
   

Journey is the latest project by That Game Company, the studio that brought us the similarly artistic Flower. Journey places players in the role of a nameless robed figure on a quest to get to a mountain in the distance. It may sound like a simple task, but Journey takes you through almost every environment across the globe. You'll start in the dessert, but go everywhere you could imagine in your quest. You can gain help from other players online in your play through of Journey -- but you won't be able to communicate with each other, nor will you even know their names.

That's the key to what makes Journey so special -- it forces you to rethink just how you play games. You come across these other robed figures and you have no idea who they are, and you're often times forced to play with people you've never met before, and will likely never see again. When you do come across someone you've played with before (players have identifying symbols on their robes), it's quite the experience, as it is when you're able to help someone without the use of words or hints.

Though it has no dialogue and no traditional character development, Journey tells its story better than most modern AAA games. Throughout Journey, you'll cheer as your character takes flight, you'll wince as your character stumbles and you'll feel real emotion as you say goodbye to some of the friends you've made, but can't go on with you in your Journey. There's a very large level of emotional attachment in Journey, and That Game Company does a great job in taking a minimalist approach to making you connect with its world and characters.

"...filled with fantastic vistas..."

 
   

What's most endearing about Journey is just how far the little things go in making it a great and unforgettable experience. The game is filled with fantastic vistas that rival that of the best AAA games on the system, but it's the little touches that go the furthest. Players communicate with in Journey only through a small musical shout which always stays in tune with the background music in the game. The sheer brilliance of a game like Journey is found in the weather effects, and the simple joy you'll get when you doing such trivial things that end up playing a huge role in the outcome of the game.

A lot of people are going to give Journey a try, and some are going to downright hate it. They'll find it boring and lackluster. They'll find nothing to do, but digging deeper and staying with the title will result in one of the most moving experiences you'll have with a game. Journey tells a story, and it tells it like no other. Journey is one of those games that challenges what the medium can do, and hopefully the world will take notice.

 
 
CHEATfactor
 
CHEATS USED: Trophies List
 

One of the coolest moments of Journey is when you receive the white robe for getting a particular trophy. Until then, meeting one of the white robed characters is a quite the experience. Thus, I'd love to see a cheat where I can easily find the scrolls needed to get the trophy.

Stick with Cheat Happens for more cheats for Journey as they become available.

 
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