The Wandering Village Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our The Wandering Village Trainer is now available for version 0.6.3 and supports STEAM, WINDOWS STORE. Our The Wandering Village message board is available to provide feedback on our trainers or cheats.
The Wandering Village Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 2 of 6   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
  The Wandering Village Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Rkiver
    ELITE
    Rkiver posted on Sep 16, 2022 12:47:02 AM - Report post
     
    quote:
    originally posted by -DEViL-

    Alright I’m working on a fix but since this is a big game with lots of resources it might take a while as well on how the game is coded,the options might change,I think the issue is that resources from warehouse can be used directly so the resources should be moved to the warehouses first,I’m doing my best to take care of it as fast as possible,please have patience as this is my priority right now,thanks.

    Much appreciated -DEViL-

    Just a clarification, when you say warehouse you mean the big one you have to research up to, or does the little ones work also?

    If ignorance is bliss, then I am better off being miserable.
  • Premium Plus
    Send a message to Yolo_0no
    ELITE
    Yolo_0no posted on Sep 16, 2022 8:11:26 AM - Report post
     
    it's the same for both. the builders need either the resources on the ground or from a storage building to take to the building site. in the buildings, this is reflected by a number. if we use the trainer to edit the wood, for example, it doesn't increase the available wood in the storage building. it will still show 0 wood.
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Sep 16, 2022 10:52:08 AM - Report post
     
    alright i've added two new options to counter the hunger and poisoning so workers will never get hungry.
    the rest of the resources are perfectly useable you can add wood for example and use it to build stuff.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to wirepaladin308
    VETERAN
    wirepaladin308 posted on Sep 16, 2022 1:26:28 PM - Report post
     
    quote:
    originally posted by -DEViL-

    alright i've added two new options to counter the hunger and poisoning so workers will never get hungry.
    the rest of the resources are perfectly useable you can add wood for example and use it to build stuff.

    those options will be helpful. the resource values in the editor address a "fake" number that is the sum of all available resources, whether in storage or on the ground. modifying those numbers just creates an artificial offset of that total. in order to be used, resources need to "actually exist" either individually or as a stack on the ground, or as a total in a specific warehouse. probably best to scrap the current editor values and do either a warehouse max trainer option, or just have the editor address values in a currently selected warehouse.

  • Premium Plus
    Send a message to Yolo_0no
    ELITE
    Yolo_0no posted on Sep 16, 2022 1:50:50 PM - Report post
     
    ^^ what he said
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Sep 16, 2022 2:01:35 PM - Report post
     
    quote:
    originally posted by wirepaladin308

    quote:
    originally posted by -DEViL-

    alright i've added two new options to counter the hunger and poisoning so workers will never get hungry.
    the rest of the resources are perfectly useable you can add wood for example and use it to build stuff.

    those options will be helpful. the resource values in the editor address a "fake" number that is the sum of all available resources, whether in storage or on the ground. modifying those numbers just creates an artificial offset of that total. in order to be used, resources need to "actually exist" either individually or as a stack on the ground, or as a total in a specific warehouse. probably best to scrap the current editor values and do either a warehouse max trainer option, or just have the editor address values in a currently selected warehouse.

    as i played a little the resources like wood which added by the editor are useable?!
    i was out of woods so couldn't build anything then added some woods using the editor and built the compartment.

  • Premium Plus
    Send a message to Yolo_0no
    ELITE
    Yolo_0no posted on Sep 16, 2022 2:15:39 PM - Report post
     
    i didn't do exactly what you did. i waited for them to gather 30 wood after building storage, then i made it 130 using the editor. they used the wood from the storage building and the number did not change. when the storage was empty, they didn't build any of the queued buildings. i will try it your way from 0 up + i'll try freezing the value once they've stored 30 and see if either of those work.

    out of curiosity, how much wood did you add in the editor? maybe 130 was too high.


    edit: nothing happening for me. tried freezing an actual gathered amount, adding to 0, adding small amounts. nothing worked.

    [Edited by Yolo_0no, 9/16/2022 2:24:05 PM]
  • Trainer Maker
    Send a message to -DEViL-
    TRAINER MAKER
    -DEViL- posted on Sep 16, 2022 2:43:37 PM - Report post
     
    quote:
    originally posted by Yolo_0no

    i didn't do exactly what you did. i waited for them to gather 30 wood after building storage, then i made it 130 using the editor. they used the wood from the storage building and the number did not change. when the storage was empty, they didn't build any of the queued buildings. i will try it your way from 0 up + i'll try freezing the value once they've stored 30 and see if either of those work.

    out of curiosity, how much wood did you add in the editor? maybe 130 was too high.


    edit: nothing happening for me. tried freezing an actual gathered amount, adding to 0, adding small amounts. nothing worked.

    [Edited by Yolo_0no, 9/16/2022 2:24:05 PM]

    first i set wood to zero using the editor then workers stopped working then added 100 and they started working again.

    [Edited by -DEViL-, 9/16/2022 2:44:10 PM]

Page 2 of 6   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 5:50:26 PM